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Jamzu

Jamzu 2.0 TestFlight Launch Update

Moving further along toward Jamzu 2.0 TestFlight launch. All the big stuff is finished: AI training, game engine, and this past week implementing both a slick autosave and a stats feature. Now polishing up the gameplay tutorial, an initial sound set and some haptics,...

Jamzu 2.0 TestFlight close to release

Jamzu 2.0, TestFlight v1 (beta) is close to release. Neural AI training complete for all variants. Now working on final UI polish. Will be updating here regularly as we prepare for launch. Game Center online. Local 2-Player. Play vs AI.

Major Progress on Jamzu v2

Over the last week, we have created and extensively tested a brand new neural net AI for Jamzu v2. Trained with the same type of algorithm used for Backgammon AIs going back to the '90s, this new AI is the foundational engine for single-player vs AI for all Jamzu...

Jamzu v2 ~ Getting closer…!

Jamzu dev coming along brilliantly. Game Center/online two-player is working super well across tons of testing. Got a fun set of 60 emoji to play with. Need to test all variants. Bang on it hard to break it. Get at least one skin. And we will be ready for beta on...

We’re back. Jamzu 2.0 is on the way!!

After a brief hiatus of only about 15 years we are back with the most awesome news possible. Jamzu 2.0 is on the way, with four variants and online multiplayer via Game Center. Beta testing with Apple TestFlight to begin in about two weeks, with plan to submit Jamzu...

Changes Underway

Lots of changes underway with the Real Fun Art website – new design, content, and more. Jamzu has been on the back burner for quite a while, but this is also changing. A new version of Jamzu is underway – Jamzu 2. This will be, in many ways, a big upgrade...

Jamzu back in the App Store

After further testing, it looks like the current version of Jamzu is fine on iOS6, so I have re-enabled it for the App Store. If any Jamzu players see any issues with Jamzu on iOS6, just let me know.